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Wade Womersley

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wade womersley – york based software engineer

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Category: Programming

I Trust Boring Infrastructure More Than Clever Infrastructure

Posted on April 4, 2026 By
Programming, Software Engineer

Clever infrastructure looks impressive in diagrams. Boring infrastructure is usually easier to operate, easier to debug, and much easier to keep alive once real users depend on it.

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Why Environment Management Gets Messy Faster Than People Expect

Posted on April 3, 2026 By
Programming

Environment management usually looks simple at first. Then defaults drift, secrets spread out, local setups stop matching production, and the whole thing becomes a source of avoidable mistakes.

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The Problem With “Simple” AWS Architectures

Posted on April 2, 2026 By
Programming, Software Engineer

AWS diagrams love to look simple. The problem is that the operational reality behind them is usually doing a lot more work than the picture admits.

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Why I Still Like Serverless for Small Teams

Posted on April 1, 2026 By
Programming, Software Engineer

Serverless has real tradeoffs, but for small teams I still think it usually wins. The operational overhead stays low, the first version ships faster, and the mistakes are easier to afford early on.

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Serverless Is Great Until You Need to Debug It at 2 a.m.

Posted on March 31, 2026 By
Programming, Software Engineer

I still like serverless, but the tradeoff is obvious when something breaks at 2 a.m. The architecture is easy to ship and harder to reason about when you need logs, context, and a fast path to the real failure.

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What Makes a Legacy System Dangerous

Posted on March 27, 2026 By
Programming, Software Engineer

A legacy system is not dangerous just because it is old. It becomes dangerous when nobody can change it safely, nobody can see what it is doing, and the business depends on it anyway.

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Why Most Software Projects Do Not Need a Rewrite

Posted on March 26, 2026 By
Programming, Software Engineer

Most rewrite discussions are really a sign that the team is frustrated, not that a full rebuild is the smartest technical decision. In most cases, incremental change is the better call.

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TypeScript 7.0 Looks Like the Bigger Story

Posted on March 25, 2026March 27, 2026 By Wade
Programming

TypeScript 6.0 matters, but TypeScript 7.0 looks like the real shift. The native compiler work is the part I think most teams should actually care about.

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PHP 8.5.4 Released: Upgrade if You’re on 8.5

Posted on March 25, 2026 By
PHP, Programming

PHP 8.5.4 is a bug-fix release, not a feature release. If you are already on PHP 8.5, you should update. If you are still on 8.4, this alone is not the reason to jump.

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TypeScript 6.0 Is Out: What Actually Matters

Posted on March 25, 2026 By
Programming, Support

TypeScript 6.0 is now live, but the main story is not flashy syntax. It is the upgrade work you should do now before TypeScript 7 lands.

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